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Baby Health in Winter Shadowlands Alpha – Build 34714

Baby Health in Winter

Originally Posted by MMO-Champion

Mounts


Companions


Baby Health in Winter Death Knight (Forums, Talent Calculator)

  • Veteran of the Third War Stamina increased by 10%. Death Knight – Blood, Frost, Unholy Spec. Death Knight – Blood, Frost, Unholy Spec.


Unholy

  • Dark Transformation Dark Transformation grants your ghoul100% ghoul 100% energy. Death Knight – Unholy Spec. Death Knight – Unholy Spec.
  • Outbreak Deals [ 10% of Attack Power ] Shadow damage to the target and infects all nearby enemies with Virulent Plague. [ability_creature_disease_02] Virulent Plague A disease that deals [ 87.5% of Attack Power ] Shadow damage over 21 27 sec. It erupts when the infected target dies, dealing [ 24% of Attack Power ] Shadow damage to nearby enemies. Death Knight – Unholy Spec. Death Knight – Unholy Spec. 1 Runes. 30 yd range. Instant.


Baby Health in Winter Mage (Forums, Talent Calculator)

  • Shimmer Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting. 1 charge 2 charges. Mage – Level 30 Talent. Mage – Level 30 Talent. 2% of Base Mana. Instant. 20 sec recharge. 1 charge. 25 sec recharge. 2 charges.


Arcane

  • Mastery: Savant Increases your Mana regeneration rate and maximum Mana by [ 120% of Spell Power ]%. Arcane Charges increase the damage of Arcane Blast by an additional [ 60% of Spell Power ]% and Arcane Barrage by [ 30% of Spell Power ]%. Increases all other Arcane damage by 0.0% Mage – Arcane Spec. Mage – Arcane Spec.
  • Touch of the Magi Applies Touch of the Magi to your current target, accumulating 50% 25% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies. Limited to 1 target. Mage – Arcane Spec. Mage – Arcane Spec. 5% of Base Mana. 40 yd range. 1.5 sec cast. 45 sec cooldown.


Fire

  • Alexstrasza’s Fury Dragon’s Breath always critically strikes and contributes to Hot Streak. Additionally, damage done by your next Pyroblast or Flamestrike is increased by 35%. Fire Mage – Level 60 Talent. Fire Mage – Level 60 Talent. 45 sec cooldown.


Baby Health in Winter Monk (Forums, Talent Calculator)


Mistweaver

  • Chrysalis Reduces the cooldown of Life Cocoon by 45 25 sec. PvP Talent. PvP Talent. Requires Monk. Requires level 20+.


Baby Health in Winter Priest (Forums, Talent Calculator)

  • Power Infusion Infuses you Infuses the target with power for 20 sec, increasing Haste by [ 25 + 25% of Spell Power ]% and Insanity generation by 25%. Instant. 2 min cooldown. 40 yd range. Instant. 2 min cooldown.


Baby Health in Winter Rogue (Forums, Talent Calculator)

  • Pick Lock Allows opening of locked chests and doors that require a skill level of up to 1,440 600. Melee range. 1.5 sec cast.


Baby Health in Winter Shaman (Forums, Talent Calculator)

  • Chain Lightning Elemental, Restoration, Initial: Hurls a lightning bolt at the enemy, dealing [ 34.5% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Enhancement: Hurls a lightning bolt at the enemy, dealing [ 34.5% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Each target hit by your Chain Lightning increases the damage of your next Crash Lightning by 20%. 1% of Base Mana. 40 yd range. 2 sec cast.
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 172.5% [ 69% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times. 100 yd range. Instant.
  • Echo of the Elements (New) Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge. Elemental Shaman – Level 15 Talent. Elemental Shaman – Level 15 Talent.
  • Fire Nova (New) Erupt a burst of fiery damage from all targets affected by your Flame Shock, dealing [ 25% of Attack Power ] Fire damage to up to 6 targets within 8 yds of your Flame Shock targets. Requires One-Handed Axes, One-Handed Maces, Fist Weapons, Daggers. Enhancement Shaman – Level 60 Talent. Enhancement Shaman – Level 60 Talent. Melee range. Instant. 15 sec cooldown.
  • Flame Shock Sears the target with fire, causing [ 22.75% [ 19.5% of Spell Power ] Fire damage and then an additional [ 105% of Spell Power ] Fire damage over 18 sec. 15% of Base Mana. 40 yd range. Instant. 6 sec cooldown.
  • Flametongue Weapon Imbue your weapon with the element of Fire for 30 60 min, causing each of your attacks to deal [ 2.6% of Attack Power or 1 ] additional Fire damage. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Staves, Fist Weapons, Daggers. Weapon Imbue. Weapon Imbue. Instant.
  • Frost Shock (Elemental, Restoration, Initial) Chills the target with frost, causing [ 22.5% [ 45% of Spell Power ] Frost damage and reducing the target’s movement speed by 50% for 6 sec.
  • Frost Shock (Enhancement) Chills the target with frost, causing [ 22.5% [ 45% of Spell Power ] Frost damage and reducing the target’s movement speed by 50% for 6 sec.
  • Hailstorm (New) Each stack of Maelstrom Weapon consumed increases the damage of your next Frost Shock by 75%, and causes your next Frost Shock to hit 1 additional target per Maelstrom Weapon stack consumed. Enhancement Shaman – Level 60 Talent. Enhancement Shaman – Level 60 Talent. 100 yd range.
  • Lashing Flames (New) Lava Lash now increases the damage of Flame Shock on its target by 100% for 12 sec. Requires One-Handed Axes, One-Handed Maces, Fist Weapons, Daggers. Enhancement Shaman – Level 15 Talent. Enhancement Shaman – Level 15 Talent. 100 yd range.
  • Lightning Shield Elemental: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 3.6% of Attack Power ] Nature damageand have a 100% chance to generate a stack of Fulmination. Only one Elemental Shield can be active on the Shaman at a time. Enhancement: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 3.6% of Attack Power ] Nature damage and have a 50% chance to generate a stack of Maelstrom Weapon. Only one Elemental Shield can be active on the Shaman at a time. Restoration, Initial: Surround yourself with a shield of lightning for 30 min. Melee attackers have a 100% chance to suffer [ 3.6% of Attack Power ] Nature damage. Only one Elemental Shield can be active on the Shaman at a time. Instant.
  • Stormfury (New) Each time Windfury Weapon activates, the cooldown of Stormstrike is reduced by 1.0 sec. Requires One-Handed Axes, One-Handed Maces, Fist Weapons, Daggers. Enhancement Shaman – Level 30 Talent. Enhancement Shaman – Level 30 Talent. 100 yd range.
  • Totem Mastery (New) Drop a Searing Totem, Healing Stream Totem, and Earthbind Totem at your current location. Shaman – Level 30 Talent. Shaman – Level 30 Talent. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.


Elemental

  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 172.5% [ 69% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Each time Chain Lightning hits more than 1 target, the cast time of your next Earthquake is reduced by 20%, and the damage of your next earthquake is increased by 0%, stacking up to 5 times. Shaman – Elemental Spec. Shaman – Elemental Spec. 40 yd range. 3 sec cast.
  • Fire Elemental Calls forth a Greater Fire Elemental to rain destruction on your enemies for 30 sec. While the Greater Fire Elemental is active, Lightning Bolt and Chain Lightning have a 100% chance to generate a stack of Fulmiantion Fire Elemental is active, Flame Shock deals damage 25% faster, and newly applied Flame Shocks last 100% longer. 1 charge. Shaman – Elemental Spec. Shaman – Elemental Spec. 40 yd range. Instant. 2.5 min recharge. 1 charge.
  • Fulmination Lightning Bolt and Chain Lightning, and their overloads, have a 50% Lightning Bolt Overload have a 100% chance to generate a stack of Fulmination, up to 8 stacks. Earth Shock and Elemental Blast will discharge all stacks of Fulmination on the target, causing an extra [ 10% of Spell Power ] Nature damage per stack of Fulmination. Shaman – Elemental Spec. Shaman – Elemental Spec.


Elemental & Enhancement

  • Elemental Blast (Elemental) Harnesses the raw power of the elements, dealing [ 63% [ 80% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec.
  • Elemental Blast (Enhancement) Harnesses the raw power of the elements, dealing [ 63% [ 80% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec.


Elemental, Initial, Restoration

  • Echo of the Elements Elemental: Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge. Restoration, Initial: Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge. Elemental (15)/Initial (30)/Restoration (30) Shaman – Talent. Elemental (15)/Initial (30)/Restoration (30) Shaman – Talent. Shaman – Level 30 Talent. Shaman – Level 30 Talent.


Enhancement

  • Chain Lightning (New) Each target hit by Chain Lightning reduces the cooldown of Crash Lightning by 1.0 sec. Shaman – Enhancement Spec. Shaman – Enhancement Spec.
  • Cycle of the Elements Name changed from “Hailstorm” to “Cycle of the Elements”.
  • Enhancement Shaman Decreases damage/healing by 50%: Chain Heal, Chain Lightning, Elemental Blast, Healing Surge, Lightning Bolt, Swelling Waves Increases damage/healing by 68%: Earth Shield Shaman – Enhancement Spec. Shaman – Enhancement Spec.
  • Feral Spirit Summons two Spirit Wolves that aid you in battle for 15 sec. They are immune to movement-impairing effects. Feral Spirit generates one stack of Maelstrom Weapon immediately, and one stack every 3 sec for 15 sec. Shaman – Enhancement Spec. Shaman – Enhancement Spec. 30 yd range. Instant. 2 min cooldown.
  • Lava Lash Charges your off-hand weapon with lava and burns your target, dealing [ 54% of Attack Power ] Fire damage. Damage is increased by 100% if your offhand weapon is imbued with Flametongue Weapon. Requires One-Handed Melee Weapon. Shaman – Enhancement Spec. Shaman – Enhancement Spec. Melee range. Instant. 10.5 sec cooldown. 18 sec cooldown.
  • Lava Lash (New) Lava Lash cooldown reduced by 6.0 sec. Shaman – Enhancement Spec. Shaman – Enhancement Spec. 40 yd range.
  • Maelstrom Weapon When you deal damage with a melee weapon, you have a chance to gain Maelstrom Weapon, stacking up to 10 times. Each stack of Maelstrom Weapon reduces the cast time of your next damage or healing spell by 20%. and increase the damage or healing of your next spell by 20%. A maximum of 0 stacks of Maelstrom Weapon can be consumed at a time. Shaman – Enhancement Spec. Shaman – Enhancement Spec.
  • Stormbringer Your special attacks have a 5.1% chance to reset the remaining cooldown on Stormstrike and trigger no cooldown. Shaman – Enhancement Spec. Shaman – Enhancement Spec.
  • Stormstrike Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of [ 214.8% of Attack Power ] Physical damage. Requires One-Handed Melee Weapon. Shaman – Enhancement Spec. Shaman – Enhancement Spec. Melee range. Instant. 9 sec cooldown. 7.5 sec cooldown.
  • Sundering Shatters a line of earth in front of you with your main hand weapon, causing [ 187.2% [ 140% of Attack Power ] Flamestrike damage and Incapacitating any enemy hit for 2 sec. Requires Melee Weapon. Enhancement Shaman – Level 90 Talent. Enhancement Shaman – Level 90 Talent. Instant. 40 sec cooldown.
  • Windfury Totem Summons a Windfury Totem with 5 health at the feet of the caster for 2 min. Party members within 12 30 yds have a 10% chance when they auto-attack to swing an extra time. Shaman – Enhancement Spec. Shaman – Enhancement Spec. 12% of Base Mana. Instant. 1 sec global cooldown.


Baby Health in Winter Warlock (Forums, Talent Calculator)

  • Corruption Affliction: Corrupts the target, causing [ 12% of Spell Power ] Shadow damage and an additional [ 78.75% of Spell Power ] Shadow damage over 14 sec. Demonology, Destruction, Initial: Corrupts the target, causing [ 78.75% of Spell Power ] Shadow damage over 14 sec. 40 yd range. Instant.
  • Corruption Affliction: Corrupts the target, causing [ 12% of Spell Power ] Shadow damage and an additional [ 78.75% of Spell Power ] Shadow damage over 14 sec. Demonology, Destruction, Initial: Corrupts the target, causing [ 78.75% of Spell Power ] Shadow damage over 14 sec. 1% of Base Mana. 40 yd range. 2 sec cast.
  • Curse of Exhaustion (New) Reduces the target’s movement speed by 50% for 8 sec. 40 yd range. Instant.
  • Dark Caller (New) Reduces Summon Darkglare’s cooldown by 60 seconds. Affliction Warlock – Level 90 Talent. Affliction Warlock – Level 90 Talent.
  • Doom Inflicts impending doom upon the target, causing [ 150% [ 175% of Spell Power ] Shadow damage after 20 sec. Doom damage generates 1 Soul Shard. Demonology Warlock – Level 30 Talent. Demonology Warlock – Level 30 Talent. 1% of Base Mana. 40 yd range. Instant.
  • Fel Domination (New) Your next Imp, Voidwalker, Succubus, Felhunter, or Felguard Summon spell has its casting time reduced by 5.5 sec. Instant. 3 min cooldown.
  • Howl of Terror Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect. Limited to 5 targets. Instant. 40 sec cooldown. Warlock – Level 75 Talent. Warlock – Level 75 Talent. 1.5 sec cast. 40 sec cooldown.
  • Inevitable Demise (New) Damaging an enemy with Agony increases the damage of your next Drain Life by 5%. This effect stacks up to 50 times. Affliction Warlock – Level 15 Talent. Affliction Warlock – Level 15 Talent.
  • Shadow Bolt Affliction, Destruction, Initial: Sends a shadowy bolt at the enemy, causing [ 34.5% of Spell Power ] Shadow damage. Applies Shadow Embrace, increasing your damage dealt to the target by 3% for 12 sec. Stacks up to 3 times. Demonology: Sends a shadowy bolt at the enemy, causing [ 34.5% of Spell Power ] Shadow damage. Generates 1 Soul Shard. Destruction, Initial: Sends a shadowy bolt at the enemy, causing [ 34.5% of Spell Power ] Shadow damage. 2% of Base Mana. 40 yd range. 2 sec cast.


Affliction

  • Corruption (New) Corruption now instantly deals [ 12% of Spell Power ] damage. Warlock – Affliction Spec. Warlock – Affliction Spec.
  • Corruption Name changed from “Improved Corruption” to “Corruption”.
  • Deathbolt Launches a bolt of death at the target, dealing 20% 60% of the total remaining damage of your damage over time effects on the target. Counts up to 14 sec of your Corruption’s damage. Affliction Warlock – Level 15 Talent. Affliction Warlock – Level 15 PvP Talent. PvP Talent. 2% of Base Mana. 40 yd range. Instant. 30 sec cooldown. 0.5 sec cast. 45 sec cooldown. Requires Warlock. Requires level 20+.
  • Nightfall Corruption damage has a chance to cause your next Shadow Bolt to be instant and deal 50% increased damage. Affliction Warlock – Level 15 Talent. Affliction Warlock – Level 15 Talent. Approximately 4 procs per minute.
  • Shadow Bolt Name changed from “Shadow Embrace” to “Shadow Bolt”. Drain Soul applies Shadow Embrace, increasing your damage dealt to the target by 3% for 12 sec. Stacks up to 3 times. Affliction Warlock – Level 90 Talent. Affliction Warlock – Level 90 Talent. Warlock – Affliction Spec. Warlock – Affliction Spec.
  • Soulshatter Consumes all of your damage over time Corruption effects on the 5 nearest enemies within 40 yards, dealing up to 10% of their maximum health in Shadow damage. For each enemy hit by Soulshatter, you gain 1 Soul Shard and 10% Haste for 8 10% Haste for 15 sec. Limited to 5 targets. PvP Talent. PvP Talent. 100 yd range. Instant. 60 sec cooldown. Requires Warlock. Requires level 20+.
  • Unstable Affliction Afflicts the target with [ 200% [ 120% of Spell Power ] Shadow damage over 16 sec. You deal 10% increased damage to targets affected by your Unstable Affliction. If dispelled, deals [ 72.5% If dispelled, deals [ 135% of Spell Power ] damage to the dispeller and silences them for 4 sec. Limit: 1. Generates 1 Soul Shards if the target dies. Limited to 1 target while afflicted. Warlock – Affliction Spec. Warlock – Affliction Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast.
  • Unstable Affliction (New) Unstable Affliction’s duration is increased by 5 seconds. Warlock – Affliction Spec. Warlock – Affliction Spec.
  • Writhe in Agony Agony’s damage starts at 4 stacks and may now ramp up to 18 stacks. Affliction Warlock – Level 30 Talent. Affliction Warlock – Level 30 Talent.


Affliction, Demonology, Destruction

  • Amplify Curse Name changed from “Amplify Curse ” to “Amplify Curse”. Your next Curse of Recklessness Exhaustion, Curse of Tongues or Curse of Weakness applies another effect on the enemy. Curse of Recklessness Also applies Curse of Exhaustion, reducing is amplified. Curse of Exhaustion Reduces the target’s movement speed by 70% for 8 sec an additional 20%. Curse of Tongues Increases casting time by an additional 30%. Curse of Weakness Enemy is unable to critically strike. PvP Talent. PvP Talent. Instant. 45 sec cooldown. Requires Warlock. Requires level 20+.


Demonology

  • Summon Demonic Tyrant Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15.0 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target. Warlock – Demonology Spec. Warlock – Demonology Spec. 2% of Base Mana. 40 yd range. 2 sec cast. 1.5 min cooldown.


Covenant Abilities


Baby Health in Winter Death Knight (Forums, Talent Calculator)

  • Abomination Limb Sprout an additional limb for 12 sec. Every 2 sec, it deals [ 45% of Attack Power ] Shadow damage to all nearby enemies and pulls an enemy to your location if they are further than 8 yds from you. Necrolord. Necrolord. Instant. 2 min cooldown. 20 yd range. Instant. 2 min cooldown.


Baby Health in Winter Demon Hunter (Forums, Talent Calculator)


Anima Powers

  • Fae Empowered Elixir (New) The cooldown of The Hunt is reset if the marked enemy is killed with 20 sec of its application. Instant.
  • Next Floor [Quest] Enter the Soul Forges? 100 yd range. Instant. Soulforges? 100 yd range. Instant.
  • Next Floor Enter The Soul Forges? 100 yd range. Instant. Soulforges? 100 yd range. Instant.
  • Oversized Boots (New) Don the very large boots, automatically crushing any Ashen Phylacteries you step on. Trampling increases your movement speed by 50% for 3 sec. Instant.
  • Refresh Marker (New) Unlimited range. Instant.


Baby Health in Winter Demon Hunter (Forums, Talent Calculator)


Baby Health in Winter Druid (Forums, Talent Calculator)


Baby Health in Winter Monk (Forums, Talent Calculator)

  • Shadowy Essence (New) You gain Cloak of Shadows the first magical damage you take while under 50% health each floor. Additionally, nearby allies gain Cloak of Shadows when you do. Instant.
  • Shadowy Essence (New) You gain Cloak of Shadows the first magical damage you take while under 50% health each floor. Additionally, nearby allies gain Cloak of Shadows when you do. Instant.


Baby Health in Winter Priest (Forums, Talent Calculator)

  • Pandemonium Loop Casting Mind Blast on a target that is feared triggers Pandemonium, fearing all enemies near your target. Instant.


Baby Health in Winter Rogue (Forums, Talent Calculator)

  • Distraction Instant. Distract attaches explosive charges to targets that detonates after 10 sec, dealing [ 200% of Attack Power ] Fire damage and stunning for 3 sec. Instant.
  • Jack of All Trades (New) You gain Adrenaline Rush, Vendetta, and Shadow Blades when any are activated. Instant.


Baby Health in Winter Shaman (Forums, Talent Calculator)

  • Consumed by Flame (Elemental) Harnesses the raw power of the elements, dealing [ 63% [ 80% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec.
  • Consumed by Flame (Enhancement) Harnesses the raw power of the elements, dealing [ 63% [ 80% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec.
  • Consumed by Flame (Elemental, Restoration, Initial) Chills the target with frost, causing [ 22.5% [ 45% of Spell Power ] Frost damage and reducing the target’s movement speed by 50% for 6 sec.
  • Consumed by Flame (Enhancement) Chills the target with frost, causing [ 22.5% [ 45% of Spell Power ] Frost damage and reducing the target’s movement speed by 50% for 6 sec.


Baby Health in Winter Warrior (Forums, Talent Calculator)

  • Hateful Fetish (New) Planting your Conqueror’s Banner makes you immune to crowd control effects, and grants you 50% Leech. Instant.
  • Hateful Fetish (New) Planting your Conqueror’s Banner makes you immune to crowd control effects, and grants you 50% Leech. 100 yd range. Instant.
  • Livingwood Pommel (New) Your auto attacks refresh the remaining duration of Ancient Aftershock’s damage over time effect. Instant.
  • Overgrowth Catalyst (New) Ancient Aftershock’s damage is increased by 50%, and its range is increased by 30%. Instant.
  • Petrified Wildseed (New) Whenever Ancient Aftershock transfers Rage to you, it also reduces the remaining cooldown of a random ability by 2 sec. Instant.
  • Petrified Wildseed (New) Whenever Ancient Aftershock transfers Rage to you, it also reduces the remaining cooldown of a random ability by 2 sec. Instant.
  • Repulsive Pennant (New) Planting your Conqueror’s Banner deals [ 30% of Attack Power ] Shadow damage per Glory to all enemies within 15 yds. Instant.
  • Repulsive Pennant (New) Planting your Conqueror’s Banner deals [ 30% of Attack Power ] Shadow damage per Glory to all enemies within 15 yds. 100 yd range. Instant.
  • Sinew-Sewn Tassels Planting your Conqueror’s Banner grants 10% critical strike chance to you and your allies. Instant.


Item Effects

  • 9.0 PvP Power (New) Your abilities have a high chance to trigger Gladiator’s Dominance, increasing your pri by an amount equal to your PvP Power for 15 sec. Instant.
  • A Dark Song (New) Coat a runed altar with alinth powder, priming it for detonation. Melee range. 6 sec cast (Channeled). 10 sec cooldown.
  • Affliction Most Foul (New) Deals 0 Shadow damage every 5 sec for 25 sec. Warning: Each time it deals damage to the target 0 Shadow damage is done to ‘All’ targets within 8 yds. 30 yd range. 1.7 sec cast. 30 sec cooldown.
  • Anima Residue (New) When Looted: Your hands are coated in Anima Residue giving your spells and attacks a chance to lure devourer mites to your target dealing up to [ 30.000 * s1 ] Physical damage to them. Instant. Reagents: Anima Residue.
  • Baron’s Warhorn Call for the displaced Maldraxxi to assist you against Malifis 40 yd range. 1.5 sec cast.
  • ‘Borrowed’ Soulstone (New) When Looted: Take on the ‘borrowed’ soul and if killed you have a chance to resurrect with 30% health and 5% mana. Instant. Reagents: “Borrowed” Soulstone.
  • Bryndaor’s Might (New) Death Strike refunds 15% of Runic Power spent if it heals you for more than 10% of your maximum health.
  • Build Fae Dreamcatcher (New) Combine an Enchanted Bough, Dream Thread and Fae Trinket to build a Fae Dreamcatcher. 3 sec cast. Reagents: Fae Trinket, Dream Thread, Enchanted Bough.
  • Collecting Encourage a gorged gormling to regurgitate consumed material. May have unpredictable effects. 10 yd range. 3 sec cast.6 sec cooldown.
  • Collecting Stun a wild gorm in the Dusty Burrows, then slay them to collect Wild Gorm Gris. 20 yd range. 2 sec cast.6 sec cooldown.
  • Combine Tools (New) Place the Diary of Night, Twinklestar’s Flute, Hammer and Wand into Twinklestar’s Basket to restore Twinklestar’s Gardening Toolkit. 3 sec cast. Reagents: Gardener’s Hammer, Gardener’s Flute, Gardener’s Wand, Diary of the Night, Gardener’s Basket.
  • Confident (New) Instill confidence in your friends, forcefully. 20 yd range. Instant. 30 sec cooldown.
  • Create Indomitable Deck Name changed from “Indomitable Deck” to “Create Indomitable Deck”.
  • Create Voracity Deck Name changed from “Voracity Deck” to “Create Voracity Deck”.
  • Crimson Rune Weapon (New) When a charge of Bone Shield is consumed, the cooldown of Dancing Rune Weapon is reduced by 30 sec. Additionally, when Dancing Rune Weapon fades, your Rune regeneration rate is increased by 40% for 10 sec.
  • Crystalized Ichor (New) When Looted: Your attacks have a chance to poison your target reducing their Haste by 0 and dealing 0 Nature damage over 15 sec. Lasts 2 hrs. 40 yd range. Instant. Approximately 0.5 procs per minute. Reagents: Crystallized Ichor.
  • Darkmoon Deck: Putrescence (New) Periodically shuffle the deck while in combat.
  • Dominating Bind a Maw weakened Shade to your will with the power of the Helm of Domination. 40 yd range. 3 sec cast.
  • Extensive Martial Prowess (New) When Looted: Killing an enemy has a chance to increase your primary stat by 0 for 20 sec. Lasts 2 hrs. 40 yd range. Instant. Approximately 1 proc per minute. Reagents: Discarded Medal of Valor.
  • Extracting Memory Channel on a Path of Ascension capture target, containing a memory of them within the Soul Mirror to be trained against 15 yd range. 5 sec cast (Channeled). Reagents: Soul Mirror.
  • Fae Dreamcatcher Ward (New) Instant.
  • Field Repair (New) Repair target item to full durability. 10 yd range. 2 sec cast. 1 sec cooldown.
  • Flash (New) Emits a brilliant flash of light, blinding the Eyes of Damnation. 40 yd range. Instant. 5 sec cooldown.
  • Guardian’s Barrier (New) When Looted: Gain a barrier that prevents 20% of the Physical damage you take up to 0 total damage. Lasts 60 min. 40 yd range. Instant. Reagents: Guardian Stonewing.
  • Harvesting Hook Pull Vestigial Animate from the ripening pond. 14 yd range. 0.5 1 sec cast. 8 sec cooldown.
  • Herald’s Footpads Add the Herald’s Footpads to your armory. Instant. Reagents: Elysian Feathers x 4, Champion’s Pelt x 2.
  • Hurrumpf! (New) Put’s a glower on friendly faces. 20 yd range. Instant. 30 sec cooldown.
  • Indomitable Deck Surround yourself with a phalanx of 5 shields. Attacks against you destroy one shield, reducing the damage taken from the attack up to 0-0. The amount reduced depends on the topmost card in the deck. Lasts 10 sec. Instant.3 min cooldown.
  • Infusing Infuses a nightseed with anima stored within the animacone. 15 yd range. 20 sec cast (Channeled). 22 sec cast (Channeled).
  • Limited Martial Prowess (New) When Looted: Killing a enemy has a chance to increase your primary stat by 0 for 15 sec. Lasts 60 min. 40 yd range. Instant. Approximately 1 proc per minute. Reagents: Discarded Accomodation.
  • Noble Bearing (New) When Looted: Don the wardrobe of a Redelav Courtier, disguising you from some of the denizens of the Castle Ward for 15 min. 1 sec cast.
  • Peck Acorn (New) Throw the mystical acorn at the target to see if it is in fact mystical and turns enemies into stone. 30 yd range. 1 sec cast. 45 sec cooldown.
  • Perk: Water Bucket Permanently add a water bucket water buckets to your Ember Court. Instant.
  • Pocket Embers (New) Throw onto an enemy dealing 0 damage over 16 sec. 30 yd range. 1 sec cast. 20 sec cooldown.
  • Potion of Unusual Strength (New) Increases your Strength by 0 for 25 sec. Instant. 1 sec cooldown.
  • Putrid Burst (New) Cause the target to explode with energy, dealing 0 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are 0-0% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts 10 sec. 40 yd range. Instant. 3 min cooldown.
  • Read Scroll (New) Read an excerpt from the scroll to your current target. Melee range. 1.5 sec cast.
  • Reading Journal (New) Increase Shadowlands Alchemy skill by 5. 3 sec cast.
  • RSVP: Ailothe Name changed from “RSVP: VIP 11” to “RSVP: Ailothe”. TBD Ailothe will accept your next invitation to the Ember Court. Instant.
  • RSVP: Grandmaster Vole Name changed from “RSVP: VIP 12” to “RSVP: Grandmaster Vole”. TBD Grandmaster Vole will accept your next invitation to the Ember Court. Instant.
  • RSVP: Hunt-Captain Korayn Name changed from “RSVP: VIP 6” to “RSVP: Hunt-Captain Korayn”. TBD Hunt-Captain Korayn will accept your next invitation to the Ember Court. Instant.
  • RSVP: Plague Deviser Marileth Name changed from “RSVP: VIP 14” to “RSVP: Plague Deviser Marileth”. TBD Plague Deviser Marileth will accept your next invitation to the Ember Court. Instant.
  • RSVP: Sika Name changed from “RSVP: VIP 15” to “RSVP: Sika”. TBD Sika will accept your next invitation to the Ember Court. Instant.
  • Sentinel’s Barrier (New) When Looted: Gain a barrier that prevents 30% of the Physical damage you take up to 0 total damage. Lasts 60 min. 40 yd range. Instant. Reagents: Sentinel Stonewing.
  • Slimy Consumptive Organ (New)
  • Soul Siphoning (New) When Looted: Your attacks have a chance to inflict Soul Siphon on your target leeching 0 damage over 15 sec. Lasts 2 hrs. 40 yd range. Instant. Approximately 0.5 procs per minute. Reagents: Soul Siphoning Shard.
  • Soul Sliver (New) When Looted: Gain a barrier that prevents 20% of the magical damage you take up to 0 total damage. Lasts 60 min. 40 yd range. Instant. Reagents: Soul Sliver.
  • Sun King’s Blessing After consuming 5 6 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 6 sec.
  • Unbound Shriek (New) Interupt the casting of enemies within 0 yds. 10 yd range. 1 sec cast. 60 sec cooldown.
  • Unleashed Light (New) Direct at an enemy unleashing 0 Holy damage on them. Deals increased damage to Venthyr. 30 yd range. 1 sec cast. 20 sec cooldown.
  • Voracious Hunger Name changed from “Voractious Hunger” to “Voracious Hunger”. Drain 0-0 Haste from the target and empowering yourself for the same, for until cancelled. The amount drained depends on the topmost card in the deck. 40 yd range. Instant. Lasts 10 sec. 40 yd range. Instant. 3 min cooldown.
  • Web of Repose Project a web of healing energy forward, healing allies that touch it for 0. The width of the web depends on the topmost card in the deck. Instant.3 min cooldown.
  • Witherlight (New) When Looted: Your attacks have a chance to curse your target reducing their Maximum Health by 0 for 15 sec. Lasts 2 hrs. 40 yd range. Instant. Approximately 0.5 procs per minute. Reagents: Witherlight Crystal.


Professions


Alchemy

  • Red Noggin Candle (New) Create a Red Noggin Candle. Alchemy. Alchemy. 2 sec cast. Reagents: Shrouded Cloth, Ground Death Blossom x 2, Embalmer’s Oil.


Enchanting

  • Agile Soulwalker Permanently enchants boots to increase your Agility by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Ascended Vigor Permanently enchants a weapon to sometimes increase your healing received when taking damage. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 4.
  • Bargain of Critical Strike Permanently enchants a ring to increase your Critical Strike by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard, Soul Dust x 2.
  • Bargain of Haste Permanently enchants a ring to increase your Haste by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard, Soul Dust x 2.
  • Bargain of Mastery Permanently enchants a ring to increase your Mastery by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard, Soul Dust x 2.
  • Bargain of Versatility Permanently enchants a ring to increase your Versatility by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard, Soul Dust x 2.
  • Celestial Guidance Permanently enchants a weapon to sometimes increase your pri when attacking, or using spells and abilities. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 2, Soul Dust x 5.
  • Enchanted Twilight Wand Create an Enchanted Twilight Wand. Enchanting. Enchanting. 2 sec cast. Reagents: Twilight Bark, Soul Dust x 5. 4, Sacred Shard x 2.
  • Eternal Agility Permanently enchants boots to increase your Agility by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Bounds Permanently enchants chest to increase your Intellect by ec1 and your mana pool by ec2. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Bulwark Permanently enchants your chest to increase your Armor by ec1 and your Strength or Agility by ec2. Your highest stat is always chosen. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Grace Permanently enchants a weapon to send out a wave of healing energy in all directions from the caster when casting healing spells and abilities. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 4.
  • Eternal Intellect Permanently enchants bracers to increase your Intellect by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Skirmish Permanently enchants your chest to increase your Strength or Agility by ec1 and give your auto-attacks and auto-shots a chance to deal additional shadow damage. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Stats Permanently enchants a chest piece to increase all stats by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Strength Permanently enchants gloves to increase your Strength by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 2.
  • Eternal Twilight Wand Create an Eternal Twilight Wand. Enchanting. Enchanting. 2 sec cast. Reagents: Twilight Bark, Soul Dust x 5. x 2, Soul Dust x 7, Sacred Shard x 2, Eternal Crystal.
  • Fortified Avoidance Permanently enchants a cloak to increase your Stamina by ec1 and your Avoidance by ec2. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 2, Soul Dust x 5.
  • Fortified Leech Permanently enchants a cloak to increase your Stamina by ec1 and your Leech by ec2. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 2, Soul Dust x 6.
  • Fortified Speed Permanently enchants a cloak to increase your Stamina by ec1 and your Speed by 2%. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 2, Soul Dust x 4.
  • Illuminated Soul Permanently enchants bracers to increase your Intellect by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Lightless Force Permanently enchants a weapon to have a chance to send out a wave of Shadow energy in front of you when using offensive spells and abilities. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 4.
  • Restorative Binding Permanently enchants bracers to heal you for 0 after killing an enemy. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Sacred Stats Permanently enchants a chest piece to increase all stats by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 4.
  • Shadowlands Gathering Permanently enchants gloves to increase the speed of gathering in the Shadowlands. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Sinful Revelation Permanently enchants a weapon to allow your offensive spells and abilities to apply a debuff to your target, increasing the damage they take from the damage school associated with the triggering spell or ability. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Eternal Crystal, Sacred Shard x 4.
  • Soul Vitality Permanently enchants a cloak to increase your Stamina by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 4.
  • Speed of Soul Permanently enchants boots to temporarily increase your Speed after killing an enemy. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Strength of Soul Permanently enchants gloves to increase your Strength by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. 3.
  • Tenet of Critical Strike Permanently enchants a ring to increase your Critical Strike by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 3.
  • Tenet of Haste Permanently enchants a ring to increase your Haste by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 3.
  • Tenet of Mastery Permanently enchants a ring to increase your Mastery by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 3.
  • Tenet of Versatility Permanently enchants a ring to increase your Versatility by ec1. Enchanting. Enchanting. 1.5 sec cast. Reagents: Soul Dust x 5. Sacred Shard x 3.


Inscription

  • Fae Revel Masque (New) Craft a Fae Revel Masque. Inscription. Inscription. 1.5 sec cast. Reagents: Luminous Ink x 5, Umbral Ink x 5, Twilight Bark x 2.
  • Rune of Critical Strike Name changed from “Word of Power II” to “Rune of Critical Strike”. Craft a Word of Power, an Optional Reagent that increases the Item Level of the crafted armor Rune of Critical Strike, an Optional Reagent that guarantees a crafted weapon or armor will have Critical Strike as a stat. Inscription. Inscription. 3 sec cast. Reagents: Luminous Ink x 15, Umbral Ink x 15, Dark Parchment. 10, Umbral Ink x 10, Tranquil Ink x 2, Dark Parchment.
  • Rune of Haste Name changed from “Word of Power I” to “Rune of Haste”. Craft a Word of Power, an Optional Reagent that increases the Item Level of the crafted armor Rune of Haste, an Optional Reagent that guarantees a crafted weapon or armor will have Haste as a stat. Inscription. Inscription. 3 sec cast. Reagents: Luminous Ink x 5, Umbral Ink x 5, Dark Parchment. 10, Umbral Ink x 10, Tranquil Ink x 2, Dark Parchment.
  • Rune of Mastery Name changed from “Word of Power III” to “Rune of Mastery”. Craft a Word of Power, an Optional Reagent that increases the Item Level of the crafted armor Rune of Mastery, an Optional Reagent that guarantees a crafted weapon or armor will have Mastery as a stat. Inscription. Inscription. 3 sec cast. Reagents: Luminous Ink x 50, Umbral Ink x 50, Tranquil Ink x 3, Dark Parchment. 10, Umbral Ink x 10, Tranquil Ink x 2, Dark Parchment.
  • Rune of Versatility Name changed from “Word of Power IV” to “Rune of Versatility”. Craft a Word of Power, an Optional Reagent that increases the Item Level of the crafted armor Rune of Versatility, an Optional Reagent that guarantees a crafted weapon or armor will have Versatility as a stat. Inscription. Inscription. 3 sec cast. Reagents: Luminous Ink x 100, Umbral Ink x 100, Tranquil Ink x 20, Dark Parchment. 10, Umbral Ink x 10, Tranquil Ink x 2, Dark Parchment.


Jewelcrafting

  • Crown of the Righteous (New) Craft a Crown of the Righteous. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Solenium Ore x 4, Umbryl, Oriblase, Angerseye.
  • Deadly Jewel Cluster Cut a Deadly Jewel Cluster. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Angerseye x 3 2, Oriblase x 2, Elethium Setting.
  • Masterful Jewel Cluster Cut a Masterful Jewel Cluster. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Angerseye x 3 2, Umbryl x 2, Elethium Setting.
  • Quick Jewel Cluster Cut a Quick Jewel Cluster. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Oriblase x 5, Elethium Setting. 4, Elethium Setting.
  • Versatile Jewel Cluster Cut a Versatile Jewel Cluster. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Umbryl x 5, Elethium Setting. 4, Elethium Setting.


Tailoring

  • Pink Party Hat (New) Craft a Pink Party Hat. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Penumbra Thread x 2.













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